The Learning Ecosystem-Technology
Components of the Learning Ecosystem
Characteristics of the Learning Ecosystem
Contribution of mPowerO to Problem Statement of Robotex India
Problem Resolution from mPowerO to Robotex India
mpowero Case Studies of Robotex India
A learner’s experience plays an important role in making learning programs effective. Learners have access to extensive knowledge and skill set to interact in a virtual environment. Advanced technologies apart from digital rich resources, augmented reality, virtual reality and gamification are the next leading technologies which aid in personalized learning making reality very soon, irrespective of access via smart digital devices.
In the Learning Ecosystem, relating to the Learning & Development, the following are the emerging technologies that have the potential to be game changers:
a) Artificial Intelligence (AI):
The use of AI in Learning & Development is synonymous to a learning system which is void of the actual learning courses/resources and just responds to the questions of the learners, but in real-time.
AI platforms make use of speech recognition and synthesis, neural networks, machine language and natural language understanding to deliver multi-fold conversations between the learner and the AI assistant. Such platforms are designed to understand the learning patterns and guide the learners to gain access to the relevant right learning resources. The learning technology domain has embraced this technological advancement and is evolving to further revolutionize the learning ecosystem.
b) Augmented Reality (AR):
AR allows the users to witness the real world with superimposed virtual objects and hence supplement being realistic in nature, as digital overlays the physical world objects.
AR in learning & development creates a revolution in the presentation of information and cultivation of knowledge. AR assists in teaching a skill. The learner adds the operation of the AR equipment to his/her skill inventory.
c) Virtual Reality (VR):
VR uses digital environments that enable users to get deeply immersed in a virtual world so that they cannot see the virtual real physical world around them.
VR uses specific designed headgear with audio support.
d) Mixed Reality (MR):
While AR offers an extension to the perception of the real world, and VR is all about a virtual world, Mixed reality comes into picture which blends the physical and digital worlds in which users interact with digital and real-world objects whilst maintaining a presence in the physical world.
Conclusion:
There are a few more advanced technologies like Artificial General Intelligence and Virtual Assistants, and there will be many more advancements coming up as humans evolve and hence the technology. But the concept of information technology, knowledge transfer and upskilling will remain the same and these concepts will adapt to the best usage of technological advancements.
More and more disruptive technologies keep emerging to make the challenges of learning and development evolve and become more resourceful.
mPowerO provides continuous support and is an end-to-end offering to Online Learning Platforms/Solutions.
Reach out via email at info@mpowero.com or visit us at https://www.mpowero.com/ for more information.
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